The very first game in the Bioshock series has three different endings, all of which depend on how you treat the Little Sisters that you come across throughout the game. In February 2010, 2K Marin released a sequel set eight years after the end of the first Bioshock.In this new game, the player is the Super Prototype Big Daddy "Subject Delta". (Eleanor pulls her Big Daddy by the hand. These little sisters were once normal human girls, but were used to contain an energy source called ADAM. He knocks on the shaft with his fist and Little Sister with a plush Big Daddy comes out of it.) 4 years ago. Let's go out to play, Daddy! File:BioShock 2 Cover 2788.jpg. 1958 Beneath the Atlantic Ocean (Big Daddy slowly walking towards the ventilation shaft. BioShock 2: Minerva's Den is a single-player downloadable content (DLC) campaign for the 2010 first-person shooter game BioShock 2, developed by 2K Marin and published by 2K Games.The player assumes the role of Subject Sigma, an armored human or "Big Daddy"; Sigma must travel through Minerva's Den, the technological hub of the underwater city of Rapture, to download a schematic of the … Eleanor: Look Daddy - it's you! Daddy obediently follows her. I agree, though it could be argued that it does add more dimension to the characters in comparison to the both evil and good endings. Delta wields plasmid abilities and some nifty new tools as he attempts to track down Eleanor, the Little Sister with whom he was originally bonded.
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